alanj: (Default)
alanj ([personal profile] alanj) wrote2009-05-07 10:34 pm

turbo cribbage

I've been playing a lot of cribbage recently. I'd never even played it before a few months ago, but it's an excellent two-handed card game, and it's popular among the local gaming group that I've been hanging out with lately.

Recently we've been playing what I'm calling "turbo cribbage". Shuffle together six decks of cards, cut (or flip or RPS) for deal, then play best of five games to 61. Loser of each game has first deal in the next game. No shuffling between hands - all played cards and starter cards go into a discard pile.

Compared to regular cribbage, this variant has some clear advantages:

+: The game moves much faster. Ratio of time spent playing to time spent shuffling is radically increased. You can play best-of-five-to-61 in about the same amount of time usually spent playing first-to-121.
+: Much more of the play is spent in the endgame, the most strategically interesting phase of play.

It also has some differences of unclear merit:

?: Card removal is almost eliminated. In single-deck cribbage, if you lead a three and your opponent responds with six for two, you can feel pretty safe playing nine for six with only one three left in the deck. Not so when there are 21 threes left in the shoe!
?: Certain inferences about the opponent's hand, like "he seems to have a flush and the 8s is gone so he doesn't have an eight", go away.
?: Huge hands, and huge runs of pegging, become more common - though the "several short races to 61" format helps prevent these from dominating scoring strategy, as endgame point values are nonlinear.
?: Card counting becomes a possibility. I have no idea how much it'd help, but feel free to keep a running five count and find out. :) Adding another potential element of skill to the game hardly seems like a bad thing.

And one negative:

-: You need six decks of cards. But we live in Vegas. This is what casino gift shops are for. $0.25/deck at South Point.

Anyway, I came up with this on a whim, but I'm really pleased with how it worked out.

Next up: Heads-up holdem from a six-deck shoe. Because if there were ever a game that desperately needed to be rescued from a tediously low play:shuffle ratio, live heads-up holdem would be it... and besides, haven't you ever wanted to be dealt suited aces, and not have it be a misdeal?

[identity profile] whipartist.livejournal.com 2009-05-08 05:44 am (UTC)(link)
We used to play spades with up to twelve players and three decks. Going nil with an ace of spades was lots of fun.

[identity profile] tiurin.livejournal.com 2009-05-08 06:56 am (UTC)(link)
How did you resolve it? On our 75-minute bus rides to school, we started playing double deck hearts to 200 with 6 players, with two identical cards cancelling each other out and turning the next highest card into the winner. It threw a massive wrench into the strategy. Well, that plus using the Jd and Tc as -10 and doubler, respectively.

[identity profile] whipartist.livejournal.com 2009-05-08 07:10 am (UTC)(link)
First card played was high.

We evolved all sorts of rules over the years-- the game went on for 5+ years in the Intel cafeteria during lunch.

[identity profile] elyssa.livejournal.com 2009-05-08 06:02 am (UTC)(link)
I <3 Cribbage. That sounds awesome.

[identity profile] terrencechan.livejournal.com 2009-05-08 08:12 am (UTC)(link)
Wow, multi-deck hold'em from a shoe is brilliant. I can't believe no one has thought of this before. And if you wanted to be "true" to the game you could just discard face down when you got the same card twice, and no information would be given away.

The only issue is if you duplicated your hole card on the flop; does this count as both a pair and a card towards a flush?

[identity profile] best-ken-ever.livejournal.com 2009-05-08 01:02 pm (UTC)(link)
These are incredibly interesting. I look forward to trying a few of them out!

Definitely keep posting any new ideas you've got for card games (:

Danger

[identity profile] walterzuey.livejournal.com 2009-05-08 02:43 pm (UTC)(link)
[profile] jorj95 taught me how to play Cribbage last year during the series. The problem was I started capping it up with TT55 in the o8 tourney the next day.